feat jenkins cicd
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@@ -30,7 +30,7 @@ public class PlayerControl : MonoBehaviour
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private void SendMoveInput(Vector2 direction)
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{
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Debug.Log($"SendMoveInput {direction} {transform.GetComponent<PlayerInfo>().uid}");
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Debug.Log($"SendMoveInput {direction} {transform.GetComponent<PlayerInfo>().usn}");
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_lastSentDirection = direction;
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_lastSendTime = Time.time;
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SocketManager.Instance.SendMessage(MessageID.Action, new C2S_Action
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