feat 稳定300人
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@@ -2,8 +2,10 @@ package server
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import (
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"common/log"
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"common/proto/sc/sc_pb"
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"common/proto/ss/grpc_pb"
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"context"
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"google.golang.org/protobuf/proto"
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"scene/instance"
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"sync"
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)
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@@ -11,7 +13,7 @@ import (
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func (s *Server) Enter(ctx context.Context, req *grpc_pb.EnterReq) (*grpc_pb.EnterResp, error) {
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var i *instance.Instance
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if len(instance.Mgr.GetAll()) == 0 {
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i = instance.NewScene(s.SID, int(req.InstanceID))
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i = instance.NewScene(s.SID, req.InstanceID)
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i.Start(s.EtcdTTL)
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} else {
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for _, v := range instance.Mgr.GetAll() {
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@@ -20,12 +22,29 @@ func (s *Server) Enter(ctx context.Context, req *grpc_pb.EnterReq) (*grpc_pb.Ent
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}
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}
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i.EventIn <- req
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payload, _ := proto.Marshal(&sc_pb.S2C_EnterInstance{
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Info: &sc_pb.PositionInfo{
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UID: req.UID,
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X: 1,
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Y: 1,
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},
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})
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return &grpc_pb.EnterResp{
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SceneSID: s.SID,
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UniqueNo: i.UniqueNo,
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SceneSID: s.SID,
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UniqueNo: i.UniqueNo,
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MessageID: int32(sc_pb.MessageID_MESSAGE_ID_ENTER_INSTANCE),
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Payload: payload,
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}, nil
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}
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func (s *Server) Leave(ctx context.Context, req *grpc_pb.LeaveReq) (*grpc_pb.LeaveResp, error) {
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if i := instance.Mgr.GetByUniqueNo(req.UniqueNo); i != nil {
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i.EventIn <- req
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}
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return &grpc_pb.LeaveResp{}, nil
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}
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func (s *Server) Action(server grpc_pb.Scene_ActionServer) error {
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wg := &sync.WaitGroup{}
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wg.Add(1)
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