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Files
Game/Server/scene/config/loader.go
2025-06-29 10:39:00 +08:00

46 lines
819 B
Go

package config
import (
"fmt"
"github.com/spf13/viper"
"strings"
)
const (
defaultConfigName = "config.dev"
envConfigPrefix = "XH_G"
)
var cfg *Config
// LoadConfig 加载并返回应用配置
func LoadConfig(configDir string) (*Config, error) {
v := viper.New()
v.SetEnvPrefix(envConfigPrefix)
v.AutomaticEnv()
v.SetEnvKeyReplacer(strings.NewReplacer(".", "_"))
env := v.GetString("env")
if env == "" {
env = "dev"
}
v.SetConfigName(fmt.Sprintf("config.%s", strings.ToLower(env)))
v.AddConfigPath(configDir)
v.SetConfigType("yaml")
if err := v.ReadInConfig(); err != nil {
return nil, fmt.Errorf("读取配置失败: %w", err)
}
if err := v.Unmarshal(&cfg); err != nil {
return nil, fmt.Errorf("解析配置失败: %w", err)
}
return cfg, nil
}
func Get() *Config {
return cfg
}