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Game/Server/common/net/grpc/resolver/conn.go

31 lines
833 B
Go

package resolver
import (
"common/log"
"google.golang.org/grpc"
"google.golang.org/grpc/credentials/insecure"
"google.golang.org/grpc/keepalive"
"time"
)
func NewGrpcConnection(target string) (*grpc.ClientConn, error) {
cc, err := grpc.NewClient(
target,
grpc.WithTransportCredentials(insecure.NewCredentials()),
grpc.WithDefaultServiceConfig(`{"loadBalancingConfig": [{"round_robin": {}}]}`),
grpc.WithKeepaliveParams(
keepalive.ClientParameters{
Time: 30 * time.Second, // 保活探测包发送的时间间隔
Timeout: 10 * time.Second, // 保活探测包的超时时间
PermitWithoutStream: true,
},
),
//grpc.WithStatsHandler(&StatsHandler{}),
)
if err != nil {
log.Errorf("create grpc err: %v, target: %v", err, target)
return nil, err
}
return cc, nil
}