feat ss改名rs
This commit is contained in:
212
proto/rs/grpc_pb/service_scene_grpc.pb.go
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212
proto/rs/grpc_pb/service_scene_grpc.pb.go
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// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
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// versions:
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// - protoc-gen-go-grpc v1.2.0
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// - protoc v4.25.1
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// source: service_scene.proto
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package grpc_pb
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import (
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context "context"
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grpc "google.golang.org/grpc"
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codes "google.golang.org/grpc/codes"
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status "google.golang.org/grpc/status"
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)
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the grpc package it is being compiled against.
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// Requires gRPC-Go v1.32.0 or later.
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const _ = grpc.SupportPackageIsVersion7
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// SceneClient is the client API for Scene service.
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//
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// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
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type SceneClient interface {
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Enter(ctx context.Context, in *EnterReq, opts ...grpc.CallOption) (*EnterResp, error)
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Leave(ctx context.Context, in *LeaveReq, opts ...grpc.CallOption) (*LeaveResp, error)
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Action(ctx context.Context, opts ...grpc.CallOption) (Scene_ActionClient, error)
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}
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type sceneClient struct {
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cc grpc.ClientConnInterface
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}
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func NewSceneClient(cc grpc.ClientConnInterface) SceneClient {
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return &sceneClient{cc}
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}
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func (c *sceneClient) Enter(ctx context.Context, in *EnterReq, opts ...grpc.CallOption) (*EnterResp, error) {
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out := new(EnterResp)
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err := c.cc.Invoke(ctx, "/Scene/Enter", in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *sceneClient) Leave(ctx context.Context, in *LeaveReq, opts ...grpc.CallOption) (*LeaveResp, error) {
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out := new(LeaveResp)
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err := c.cc.Invoke(ctx, "/Scene/Leave", in, out, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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func (c *sceneClient) Action(ctx context.Context, opts ...grpc.CallOption) (Scene_ActionClient, error) {
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stream, err := c.cc.NewStream(ctx, &Scene_ServiceDesc.Streams[0], "/Scene/Action", opts...)
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if err != nil {
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return nil, err
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}
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x := &sceneActionClient{stream}
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return x, nil
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}
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type Scene_ActionClient interface {
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Send(*ActionReq) error
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CloseAndRecv() (*ActionResp, error)
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grpc.ClientStream
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}
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type sceneActionClient struct {
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grpc.ClientStream
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}
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func (x *sceneActionClient) Send(m *ActionReq) error {
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return x.ClientStream.SendMsg(m)
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}
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func (x *sceneActionClient) CloseAndRecv() (*ActionResp, error) {
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if err := x.ClientStream.CloseSend(); err != nil {
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return nil, err
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}
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m := new(ActionResp)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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// SceneServer is the server API for Scene service.
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// All implementations must embed UnimplementedSceneServer
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// for forward compatibility
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type SceneServer interface {
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Enter(context.Context, *EnterReq) (*EnterResp, error)
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Leave(context.Context, *LeaveReq) (*LeaveResp, error)
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Action(Scene_ActionServer) error
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mustEmbedUnimplementedSceneServer()
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}
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// UnimplementedSceneServer must be embedded to have forward compatible implementations.
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type UnimplementedSceneServer struct {
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}
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func (UnimplementedSceneServer) Enter(context.Context, *EnterReq) (*EnterResp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method Enter not implemented")
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}
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func (UnimplementedSceneServer) Leave(context.Context, *LeaveReq) (*LeaveResp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method Leave not implemented")
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}
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func (UnimplementedSceneServer) Action(Scene_ActionServer) error {
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return status.Errorf(codes.Unimplemented, "method Action not implemented")
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}
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func (UnimplementedSceneServer) mustEmbedUnimplementedSceneServer() {}
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// UnsafeSceneServer may be embedded to opt out of forward compatibility for this service.
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// Use of this interface is not recommended, as added methods to SceneServer will
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// result in compilation errors.
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type UnsafeSceneServer interface {
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mustEmbedUnimplementedSceneServer()
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}
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func RegisterSceneServer(s grpc.ServiceRegistrar, srv SceneServer) {
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s.RegisterService(&Scene_ServiceDesc, srv)
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}
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func _Scene_Enter_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(EnterReq)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(SceneServer).Enter(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: "/Scene/Enter",
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(SceneServer).Enter(ctx, req.(*EnterReq))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _Scene_Leave_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
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in := new(LeaveReq)
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if err := dec(in); err != nil {
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return nil, err
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}
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if interceptor == nil {
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return srv.(SceneServer).Leave(ctx, in)
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}
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info := &grpc.UnaryServerInfo{
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Server: srv,
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FullMethod: "/Scene/Leave",
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}
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handler := func(ctx context.Context, req interface{}) (interface{}, error) {
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return srv.(SceneServer).Leave(ctx, req.(*LeaveReq))
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}
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return interceptor(ctx, in, info, handler)
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}
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func _Scene_Action_Handler(srv interface{}, stream grpc.ServerStream) error {
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return srv.(SceneServer).Action(&sceneActionServer{stream})
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}
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type Scene_ActionServer interface {
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SendAndClose(*ActionResp) error
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Recv() (*ActionReq, error)
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grpc.ServerStream
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}
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type sceneActionServer struct {
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grpc.ServerStream
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}
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func (x *sceneActionServer) SendAndClose(m *ActionResp) error {
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return x.ServerStream.SendMsg(m)
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}
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func (x *sceneActionServer) Recv() (*ActionReq, error) {
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m := new(ActionReq)
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if err := x.ServerStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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// Scene_ServiceDesc is the grpc.ServiceDesc for Scene service.
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// It's only intended for direct use with grpc.RegisterService,
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// and not to be introspected or modified (even as a copy)
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var Scene_ServiceDesc = grpc.ServiceDesc{
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ServiceName: "Scene",
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HandlerType: (*SceneServer)(nil),
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Methods: []grpc.MethodDesc{
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{
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MethodName: "Enter",
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Handler: _Scene_Enter_Handler,
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},
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{
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MethodName: "Leave",
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Handler: _Scene_Leave_Handler,
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},
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},
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Streams: []grpc.StreamDesc{
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{
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StreamName: "Action",
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Handler: _Scene_Action_Handler,
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ClientStreams: true,
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},
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},
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Metadata: "service_scene.proto",
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}
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