package client import ( "git.hlsq.asia/mmorpg/service-common/proto/sc/sc_pb" "google.golang.org/protobuf/proto" ) // WriteMessage 向客户端发送消息 func (c *Client) WriteMessage(id sc_pb.MessageID, data proto.Message) { if c.conn == nil || c.conn.IsClose() { return } d, err := proto.Marshal(data) if err != nil { c.logger.Errorf("WriteMessage proto.Marshal err: %v", err) return } m, err := proto.Marshal(&sc_pb.Message{ ID: id, Payload: d, }) if err != nil { c.logger.Errorf("WriteMessage proto.Marshal err: %v", err) return } if err = c.conn.Write(m); err != nil { c.logger.Errorf("WriteMessage err: %v", err) } } // WriteBytes 向客户端发送字节数据 func (c *Client) WriteBytes(id sc_pb.MessageID, data []byte) { if c.conn == nil || c.conn.IsClose() { return } m, err := proto.Marshal(&sc_pb.Message{ ID: id, Payload: data, }) if err != nil { c.logger.Errorf("WriteBytes proto.Marshal err: %v", err) return } if err = c.conn.Write(m); err != nil { c.logger.Errorf("WriteBytes err: %v", err) } } // WriteBytesPreMarshal 向客户端发送字节数据(需要预先打包,适合广播相同数据) func (c *Client) WriteBytesPreMarshal(data []byte) { if c.conn == nil || c.conn.IsClose() { return } if err := c.conn.Write(data); err != nil { c.logger.Errorf("WriteBytes err: %v", err) } }