package app import ( "context" "errors" "fmt" "git.hlsq.asia/mmorpg/service-common/log" "git.hlsq.asia/mmorpg/service-gateway/config" "git.hlsq.asia/mmorpg/service-gateway/internal/net/http_gateway" "net/http" "sync" ) // ModuleWebServer Web服务模块 type ModuleWebServer struct { wg *sync.WaitGroup server *http.Server } func (m *ModuleWebServer) init() error { m.wg = &sync.WaitGroup{} return nil } func (m *ModuleWebServer) start() error { m.wg.Add(1) go func() { defer m.wg.Done() m.server = &http.Server{ Addr: fmt.Sprintf("%v:%v", config.Get().Serve.Http.Address, config.Get().Serve.Http.Port), Handler: http_gateway.InitRouter(), } if err := m.server.ListenAndServe(); err != nil && !errors.Is(err, http.ErrServerClosed) { log.Errorf("http server failed: %v", err.Error()) } log.Infof("http server stop.") }() return nil } func (m *ModuleWebServer) stop() error { if err := m.server.Shutdown(context.Background()); err != nil { log.Errorf("stop http server failed: %v", err) } m.wg.Wait() return nil }