Files
service-gateway/internal/handler/ws_handler/client/manager.go

68 lines
1.1 KiB
Go

package client
import (
"git.hlsq.asia/mmorpg/service-gateway/internal/global"
"sync"
)
var UserMgr *userManager
type userManager struct {
userMap map[int64]*Client
sync.RWMutex
}
func init() {
UserMgr = &userManager{
userMap: make(map[int64]*Client),
}
}
func (m *userManager) Add(usn int64, client *Client) {
m.Lock()
defer m.Unlock()
m.userMap[usn] = client
global.OnlineUsersGauge.Inc()
}
func (m *userManager) Delete(usn int64) {
m.Lock()
defer m.Unlock()
delete(m.userMap, usn)
global.OnlineUsersGauge.Dec()
}
func (m *userManager) GetAll() map[int64]*Client {
m.RLock()
defer m.RUnlock()
copyMap := make(map[int64]*Client, len(m.userMap))
for k, v := range m.userMap {
copyMap[k] = v
}
return copyMap
}
func (m *userManager) GetAllInterface() []interface{} {
m.RLock()
defer m.RUnlock()
r := make([]interface{}, 0)
for _, v := range m.userMap {
r = append(r, v)
}
return r
}
func (m *userManager) GetByUSN(usn int64) *Client {
m.RLock()
defer m.RUnlock()
return m.userMap[usn]
}
func (m *userManager) GetSize() int32 {
m.RLock()
defer m.RUnlock()
return int32(len(m.userMap))
}