feat 模块增加after start
This commit is contained in:
11
app/app.go
11
app/app.go
@@ -8,6 +8,7 @@ import (
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"git.hlsq.asia/mmorpg/service-qgdzs/config"
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"git.hlsq.asia/mmorpg/service-qgdzs/internal/grpc_server"
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"github.com/judwhite/go-svc"
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"sync"
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)
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type Program struct {
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@@ -39,8 +40,16 @@ func (p *Program) Init(_ svc.Environment) error {
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}
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func (p *Program) Start() error {
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ready := &sync.WaitGroup{}
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ready.Add(len(p.moduleList))
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for _, m := range p.moduleList {
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if err := m.Start(); err != nil {
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if err := m.Start(ready); err != nil {
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return err
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}
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}
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ready.Wait()
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for _, m := range p.moduleList {
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if err := m.AfterStart(); err != nil {
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return err
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}
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}
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13
app/base.go
13
app/base.go
@@ -10,6 +10,7 @@ import (
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// ModuleBase 基础模块,或者一些零散的模块
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type ModuleBase struct {
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module.DefaultModule
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}
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func (m *ModuleBase) Init() error {
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@@ -24,15 +25,3 @@ func (m *ModuleBase) Init() error {
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utils.InitSnowflake(int64(rand.Intn(1000)))
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return nil
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}
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func (m *ModuleBase) Start() error {
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return nil
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}
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func (m *ModuleBase) Stop() error {
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return nil
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}
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func (m *ModuleBase) Bind(_ ...any) module.Module {
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return m
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}
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2
go.mod
2
go.mod
@@ -3,7 +3,7 @@ module git.hlsq.asia/mmorpg/service-qgdzs
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go 1.24.0
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require (
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git.hlsq.asia/mmorpg/service-common v0.0.0-20260117160658-22d48542a852
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git.hlsq.asia/mmorpg/service-common v0.0.0-20260120040718-1edebb439c58
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github.com/judwhite/go-svc v1.2.1
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google.golang.org/grpc v1.77.0
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gorm.io/gen v0.3.27
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4
go.sum
4
go.sum
@@ -1,7 +1,7 @@
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filippo.io/edwards25519 v1.1.0 h1:FNf4tywRC1HmFuKW5xopWpigGjJKiJSV0Cqo0cJWDaA=
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filippo.io/edwards25519 v1.1.0/go.mod h1:BxyFTGdWcka3PhytdK4V28tE5sGfRvvvRV7EaN4VDT4=
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git.hlsq.asia/mmorpg/service-common v0.0.0-20260117160658-22d48542a852 h1:ehZ54MgGL3CO7KKDPxybFabIXxiQud1TGMcKjrSTcnw=
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git.hlsq.asia/mmorpg/service-common v0.0.0-20260117160658-22d48542a852/go.mod h1:Dazg+4woCv9Jk7jgT2qUSGWhZOXx/0WYfJO+FCUDyhw=
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git.hlsq.asia/mmorpg/service-common v0.0.0-20260120040718-1edebb439c58 h1:Bgn3rrISGqzyNA4ax5o4tiTy3tK3QcM/+tCr80fOBhE=
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git.hlsq.asia/mmorpg/service-common v0.0.0-20260120040718-1edebb439c58/go.mod h1:Dazg+4woCv9Jk7jgT2qUSGWhZOXx/0WYfJO+FCUDyhw=
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github.com/BurntSushi/toml v1.2.0 h1:Rt8g24XnyGTyglgET/PRUNlrUeu9F5L+7FilkXfZgs0=
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github.com/BurntSushi/toml v1.2.0/go.mod h1:CxXYINrC8qIiEnFrOxCa7Jy5BFHlXnUU2pbicEuybxQ=
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github.com/beorn7/perks v1.0.1 h1:VlbKKnNfV8bJzeqoa4cOKqO6bYr3WgKZxO8Z16+hsOM=
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@@ -2,9 +2,27 @@ package grpc_server
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import (
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"context"
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"git.hlsq.asia/mmorpg/service-common/db/redis"
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)
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// 答题总数排行榜
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// 正确数量排行榜
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// 正确率排行榜
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// 错误数量排行榜
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// 错误率排行榜
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var (
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scriptUpdateSha1 string
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scriptUpdate = `
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local key = KEYS[1]
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`
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)
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// UpdateLeaderboard 更新排行榜
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func (s *Server) UpdateLeaderboard(ctx context.Context) error {
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if scriptUpdateSha1 == "" {
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scriptUpdateSha1 = redis.GetClient().ScriptLoad(ctx, scriptUpdate).Val()
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}
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redis.GetClient().EvalSha(ctx, scriptUpdateSha1, []string{"key"}, "value")
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return nil
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}
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