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Game/Client/Point/Assets/Scripts/PlayerMove.cs

23 lines
518 B
C#

using UnityEngine;
// 控制玩家移动
public class PlayerMove : MonoBehaviour
{
private Vector3 _targetPosition;
private const float SmoothSpeed = 10f;
private void Start()
{
_targetPosition = transform.position;
}
private void Update()
{
transform.position = Vector3.Lerp(transform.position, _targetPosition, SmoothSpeed * Time.deltaTime);
}
public void SetPosition(float x, float y)
{
_targetPosition = new Vector3(x / 100, y / 100, 0f);
}
}