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Game/Server/common/db/redis/redis_lock.go
2025-06-25 00:01:48 +08:00

38 lines
826 B
Go

package redis
import (
"common/log"
"context"
"errors"
"time"
)
var ReleaseLockExpire = errors.New("release redis lock expire key")
func Acquire(ctx context.Context, key string, tag string, expiration time.Duration) (bool, error) {
success, err := redisClient.SetNX(ctx, key, tag, expiration).Result()
return success, err
}
func Release(ctx context.Context, key string, tag string) error {
script := `
if redis.call("GET", KEYS[1]) == ARGV[1] then
return redis.call("DEL", KEYS[1])
else
return 0
end`
// 执行 Lua 脚本
result, err := redisClient.Eval(ctx, script, []string{key}, tag).Result()
if err != nil {
return err
}
// 检查返回值
if result == int64(0) {
log.Errorf("release redis lock expire key :%v", key)
return ReleaseLockExpire
}
return nil
}