This repository has been archived on 2026-01-07. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
Game/Server/common/db/redis/client.go

54 lines
987 B
Go

package redis
import (
"common/config"
"common/log"
"context"
"github.com/redis/go-redis/v9"
"time"
)
var instance *Client
type Client struct {
cli *redis.Client
}
func Init(cfg *config.RedisConfig) error {
client := redis.NewClient(&redis.Options{
Addr: cfg.Addr,
Password: cfg.Password,
DB: cfg.DB,
})
instance = &Client{
cli: client,
}
cacheInstance = &CacheClient{
cli: client,
logger: log.GetLogger().Named("CACHE"),
}
_, err := client.Ping(context.Background()).Result()
return err
}
func Close() error {
if instance != nil && instance.cli != nil {
return instance.cli.Close()
}
return nil
}
func GetClient() *Client {
return instance
}
func (c *Client) Set(ctx context.Context, key string, value interface{}, expiration time.Duration) *redis.StatusCmd {
return c.cli.Set(ctx, key, value, expiration)
}
// Get 获取数据
func (c *Client) Get(ctx context.Context, key string) *redis.StringCmd {
return c.cli.Get(ctx, key)
}