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Game/Public/Proto/ServerInternal/sources/service_gateway.proto

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Protocol Buffer

syntax = "proto3";
option go_package = "common/proto/ss/grpc_pb";
import "ss_common.proto";
service Gateway {
// 发送消息到客户端
rpc ToClient(stream ToClientReq) returns (ToClientResp) {}
rpc KickUser(KickUserReq) returns (KickUserResp) {}
}
message ToClientReq {
int64 USN = 1;
int32 MessageID = 2;
bytes Payload = 3;
}
message ToClientResp {
}
message KickUserReq {
int64 USN = 1;
}
message KickUserResp {
}