Files
public/Proto/SocketServer/sources/define.proto

19 lines
494 B
Protocol Buffer

syntax = "proto3";
option go_package = "git.hlsq.asia/mmorpg/service-common/proto/ss/ss_pb";
import "ss_common.proto";
enum MessageID {
MESSAGE_ID_INVALID = 0;
MESSAGE_ID_KICK_OUT = 1; // 服务器踢人
MESSAGE_ID_QUEUE_UP = 2; // 排队中
MESSAGE_ID_LOGIN_SUCCESS = 3; // 登录成功
MESSAGE_ID_ENTER_INSTANCE = 101; // 进入副本
MESSAGE_ID_ACTION = 102; // 指令
MESSAGE_ID_POSITION = 103; // 位置更新
}
message Message {
MessageID ID = 1;
bytes Payload = 2;
}